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Analysis on Interactive Shape Editing Design Based on Half Edge Transformation Scheme


Article Information

Title: Analysis on Interactive Shape Editing Design Based on Half Edge Transformation Scheme

Authors: Hla Myo Tun1

Journal: International Journal of Computing and Related Technologies (IJCRT)

HEC Recognition History
Category From To
Y 2019-12-20 2020-06-30

Publisher: Sindh Madressatul Islam University

Country: Pakistan

Year: 2018

Volume: 2

Issue: 1

Language: English

Keywords: Interactive Shape Editing DesignFree Form DeformationHalf Edge TransformationComputer Graphic DesignVisual C MATLAB

Categories

Abstract

This paper intends to develop a common framework for complete mesh deformation and realtimeshape editing with half edge transformation. Mathematically, the challenging issue beingaddressed in this paper involves an interactive shape editing with half edge transformation(ISDHET) of qualities of affine 3-D geometry of mesh. FFD technique that is appropriate forindication of mesh surface is described in this work. During interactive deformation, to obtainreal-time comment, the issue is divided into the development and the more robust approach ofvariation that maintains qualities of fetching scalar area. The interface of lattice-basedvolumetric scaling is established so as to employ deformation. The duty of user is to sketch thehalf edge on the surface. After that, from mesh points called Sederberg margin, the surface isextracted or moved to the fetching location. As a consequence, the deformation is represented.The approach is created in the model of FFD mesh system that is known as model of interactiveshape editing. In design of interactive shape editing, updated outcomes describe that whilemaintaining qualities of mesh, the fetching deformation are enabled to be obtained.


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