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Title: Real time FPGA implementation for video creation VGA Frame rate conversion system
Authors: Umarani E., Vino T.
Journal: ARPN Journal of Engineering and Applied Sciences
Publisher: Khyber Medical College, Peshawar
Country: Pakistan
Year: 2016
Volume: 11
Issue: 15
Language: English
This paper introduces real time Full VGA display Frame rate conversion implemented on FPGA. By using the Frame rate conversion, we can display the Video game. This article gives a programming design of video game based on the FPGA using VHDL. The Game realized the function of the movement and rotation of blocks, randomly generating next blocks. The successful transplant of video game provides a template for the development of other visual control systems in the FPGA. This system improves the Quality of Video, can create Images and providing Animation to the Images and can control the system using Joy Stick, code in VHDL Language. Planning to add Encryption with the created video for Communication.
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