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Title: A study of several algorithms for pseudo-random generator based on field programmable gate array (FPGA)
Authors: Mochamad Hafiddin Ruslih, Tito Waluyo Purboyo, Anton Siswo Raharjo Ansori
Journal: ARPN Journal of Engineering and Applied Sciences
Publisher: Khyber Medical College, Peshawar
Country: Pakistan
Year: 2019
Volume: 14
Issue: 10
Language: English
The Procedural Content Generator (PCG) is a program for game content that uses a random number or pseudo number and value randomization process that produces a variety of random and unexpected game spaces. Many of the games use random number to increase the long duration of the game, and some rely heavily on procedural content creation techniques as makers of pseudo-random generator numbers (PRNG). The article discusses the condition of pseudo-random in combined with algorithm or a composite random number maker (CRNG). The aim is to develop and to improve the basic concepts of pseudo itself and discuss various forms of popular algorithms from random number makers and explain some new randomization algorithms. We present a method of comparing algorithms from FPGA that is needed for the implementation of PRNG and maximum operating systems. The randomization algorithms can be used for cryptographic generation, safely in stream ciphers.
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