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Relationship Between Internet Gaming Disorder and Emotional Intelligence Among Male Adolescents


Article Information

Title: Relationship Between Internet Gaming Disorder and Emotional Intelligence Among Male Adolescents

Authors: Mishal Fatima, Hina Zulfiqar

Journal: Life and Science

HEC Recognition History
Category From To
Y 2024-10-01 2025-12-31
Y 2023-07-01 2024-09-30
Y 2022-07-01 2023-06-30

Publisher: National University of Medical Sciences, Rawalpindi

Country: Pakistan

Year: 2023

Volume: 4

Issue: 2

Language: en

DOI: 10.37185/Lns.1.1.251

Keywords: AdolescentsEmotional IntelligenceGamersInternet Gaming DisorderMale

Categories

Abstract

Objective: To assess the relationship between internet gaming disorder and emotional intelligence among male adolescents.Study Design: A cross-sectional and correlational study.Place and Duration of Study: The Study was carried out at the Department of Clinical Psychology of Shifa Tameer-e-Millat University, Islamabad, Pakistan from January 2021 to October, 2021.Materials and Methods: A targeted population was 500 Male with age of 12 to 18 years were gathered from government and private schools and colleges of Islamabad and Rawalpindi. Three questionnaires and demographic proformas were used to obtain data about background information, internet gaming disorder and emotional intelligence. SPSS software 23 version was used to analyse data.Results: A negative relationship between internet gaming disorder and emotional intelligence among adolescents ((r=-.149**, p<0.01).  We found internet gaming addiction had a negative effect on emotional intelligence. The results showed that excess involvement on online games caused a variance of 2% in internet gaming disorder in adolescents.Conclusion: Adolescents who spend more time playing online games have internet gaming disorders which affect their emotional intelligence of them. These findings may help in the formulation of a policy for the efficient use of the internet and may develop awareness programs to educate parents about the detrimental use of internet games, can recognize and formulate intervention plans for adolescents with Internet Gaming Disorder and have low Emotional Intelligence.


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